Service

Apps

iOS and Android from one React Native codebase, by someone who has been shipping to the App Store since 2009.

One team and one codebase serves both stores. That is a decision about cost and speed rather than fashion, and it is the right one for most products that are not games and do not live close to the hardware.

Apps are rarely finished at launch — the stores keep moving under you, and a release that built in June stops building in October. Most of ours run on a service agreement afterwards for exactly that reason.